Executioner — Tower Defense Simulator Guide
Category: DPS
Unlock: Triumph the Totality Tower event map (a limited-time Robux gamepass was previously available during the Solar Eclipse event but is no longer obtainable)
Detection: Hidden, Flying
Placement Limit: 9 per player
Tier Rating: B
Total Upgrade Cost: $20,650
Executioner is obtained by triumphing the Totality Tower event map. It throws an axe that bounces between multiple enemies, making it strong against groups but comparatively weak against a single isolated target, with its bounce count increasing up to 7 at max level.
Executioner Stats Per Level
The table below shows all Executioner Tower Defense Simulator upgrade levels and stats. Click any column header to sort. All values are sourced from the TDS Fandom wiki (checked August 3, 2026).
| Level | Upgrade Cost | Damage | Cooldown | Range | DPS |
|---|---|---|---|---|---|
| 0 | 750 | 5 | 3 | 14 | 1.67 |
| 1 | 250 | 5 | 2 | 14 | 2.5 |
| 2 | 750 | 10 | 2 | 14 | 5 |
| 3 | 1900 | 18 | 2 | 18 | 9 |
| 4 | 4500 | 35 | 2 | 18 | 17.5 |
| 5 | 12500 | 80 | 2 | 18 | 40 |
Note: Bounces 7, tick 0.15s
How to Get Executioner
Triumph the Totality Tower event map to unlock Executioner
A limited-time Robux gamepass was previously available during the Solar Eclipse event, but it is no longer obtainable
Is Executioner Worth It?
High placement limit (9 per player) makes it easy to stack for area coverage
Bounces between multiple enemies, giving strong value against grouped waves
Detects Flying enemies from the start and gains Hidden detection at Level 4
No Lead detection at any level, and its effectiveness drops noticeably against single, spread-out enemies since it relies on bouncing
Executioner Tier Rating by Mode
Best Loadouts With Executioner
Good alongside a Lead detector to cover its one detection gap
Works well against tightly grouped waves where its axe can bounce between many targets in quick succession